Mohamed Musthafa

Mohamed Musthafa

Unity Game Developer | Indie Creator

I’m a self-taught Unity developer with 4 years of hands-on experience building games from scratch — from gameplay mechanics to tools and systems. I love designing and coding smooth, responsive experiences, and I pay a lot of attention to game feel, UI/UX, and performance. Most of my work lives in the indie space, where I’ve developed games for both mobile and PC, including a few multiplayer projects. I enjoy experimenting, prototyping new ideas, and turning simple concepts into polished, playable worlds. I am also the Founder of Dream Dog Games , where I’ve published my indie games under my own studio.

Tools & Experience

Unity 2D / 3D
C#
Object-Oriented Programming (OOP)
SOLID Design Principles
Multiplayer Networking
Level Design
Adobe Photoshop
Audacity (Sound Editing)
Visual Studio / Code Editor
Platform Optimization
Unity External Tools / APIs
Graphics Fundamentals
Debugging & Performance Tuning
GitHub / Version Control
HTML / CSS / JavaScript
Firebase (Realtime DB)

Projects

Wander Ant Thumbnail

Wander Ant - Lost Trail
(2022-2024)

Unity C# Shader Graph AdMob

A creative puzzle adventure where players guide a lost ant through traps to find its way home. Built in Unity, it blends logic, timing, and exploration with drag-and-drop path-building mechanics.

Completed
View Project
Room 03 Thumbnail

Room 03
(2024-2025)

Unity (3D) C# Ik Enemy AI Cutscenes(Timeline)

A Horror First person Perspective game where player working as A substitute officeBoy And trapped inside the office building. Built in Unity, It features atmospheric environments, ImPlemented Critical Enemy AI, amd Story driven gameplay.

Completed
View Project
Ik Hand Thumbnail

Procedural Hands - Ik
(2024)

Unity C# IK Cross Product

Breakethrough in procedural animation using Inverse Kinematics (IK) to create realistic hand movements. Developed in Unity with C#.

Completed
View Project

Languages

English Fluent
Tamil Pro
Hindi Basic
Malayalam Basic
Arabic Basic